Bare lige for at lukke den gamle diskussion, hvor "nogen" påstod at Splinter Cell til GameCube mindst ville være på niveau med Xbox-versionen fra et teknisk synspunkt.
Citater fra IGN's anmeldelse:
"They clearly ran into limitations in porting the software code from the Xbox to both the GameCube and PS2, as there are many noticeable technical shortcomings in comparison to Microsoft's console."
"Things such as lighting effects, texture detail, and the scale of environments have, indeed, all been toned down from the Xbox version."
"For those who must compare and contrast -- as we all must -- know that the Xbox version is still clearly superior in many ways that these newly added upgrades don't address."
"It's honestly no surprise -- despite the hype -- that the GameCube version of Splinter Cell isn't nearly as polished or pretty as the Xbox version."
"There's no denying that the GameCube port is generally lesser in graphical quality."
"It's also worth mentioning that, in keeping with the majority of GameCube titles ever released, Splinter Cell's FMV is highly, highly compressed and is tainted with very noticeable artifacts."
"Ubi Soft's Shanghai team definitely cut some technical corners in porting the title to Nintendo's console, and the results are visible."
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