Rolling Thunder

Texts


240p60Hz1.0 Mono


Horisontalt kamp/skydespil i to højder, der tydeligvis har været inspirationen for Segas Shinobi.
Developer Namco
Publisher Namco
Dimensions 64×84×166cm 135kg
Class Namco System 86
Also for
Amstrad, Atari ST...
Amstrad, Atari ST, Commodore 64, NES, Spectrum
Genre Fighting game / Platform game
P.O.V. Sideview horizontal scroll
Series Rolling Thunder
Players 1
Links GameFAQs, KLOV
Rolling Thunder
DIP Switch A Option Settings - PCB 1/2

1	2	3	4	5	6	7	8	Option
								# Self Test
off								Normal (Attract Mode) *
on								Self-Test Mode
								# Coins Per Credit Left Mech.
	off	off						1 Coin - 1 Credit *
	off	on						1 Coin - 3 Credits
	on	off						2 Coins - 1 Credit
	on	on						3 Coins - 1 Credit
								#Attract Sound
			off					Sound *
			on					No Sound
								# For Factory Use Only
				off				Always In Off Position *
				on				Never In On Position
								# Screen Hold
					off			Normal *
					on			Hold
								# Coins Per Credit Right Mech.
						off	off	1 Coin - 1 Credit *
						off	on	1 Coin - 3 Credits
	on	off	2 Coins - 1 Credit
	on	on	3 Coins - 1 Credit

DIP Switch B Option Settings - PCB 2/3

1	2	3	4	5	6	7	8	Option
								# Number Of Starting Lives
off								3 *
on								5
								# Bonus Lives Granted At:
	off							70,000 Points and 200,000 Points *
	on							100,000 Points and 300,000 Points
								# Timer Value
		off						120 Seconds
		on						150 Seconds *
								# Game Difficulty
			off					Normal *
			on					Easy
								# Select Level
				off				No
				on				Yes *
								# Cabinet Type
					off	off		Type A (Upright) *
					off	on		Type B (Cocktail - No Flip)
					on	on		Type C (Cocktail - Flip)
								# Game Continuation
							off	6 Games Maximum *
							on	3 Games Maximum