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Call Of Duty: Black Ops III

Tekster


18+VoldSprog
16:9 Widescreen


Udvikler Treyarch
Udgiver Activision
Distributør PAN Vision
Udgivelse
Platform
Udgave EU, US, JP
Serie Call Of Duty
Spillere 2
Links Wikipedia
Call Of Duty: Black Ops III (EU)
NUK3TOWN IS BACK!
This fan favorite map from Black Ops has returned in a big way for PS4, Xbox One and PC. It has been re-designed from the ground up to highlight Treyarch’s new momentum-based, chained-movement system, allowing players to battle in this adrenaline-charged new NUK3TOWN map. Set in the year 2065, players will experience a fresh take on this classic run-and-gun, close-quarters multiplayer map.

A dark, gritty future where a new breed of Black Ops soldier emerges and the lines between humanity
and military technology are blurred. This is the future of combat in Call of Duty®: Black Ops III which will
hit shelves worldwide on the real Black Friday – November 6, 2015.
CAMPAIGN
The Black Ops III campaign is designed for four-player online co-op and re-playability on next-gen, with
players encountering the epic cinematic moments Call of Duty® is known for in new open-area
engagements designed to allow players to approach the game with a different strategy each time they
play. Every player is completely customizable: from weapons and loadouts, to abilities and outfits, all
with full progression systems and a personalized armory to show off accomplishments, providing a
constantly-evolving campaign experience.
Key Campaign Additions Include:
• Spatial Design and Larger Environments have been created to utilize more powerful hardware,
providing players with the ability to “go off the rails” and engage enemies in a manner of their
choosing in open-area gameplay. Players will enjoy added re-playability, with no two engagements
being the same. With such open areas, the team at Treyarch overhauled its AI and animation
systems, supporting more than 20 different emergent AI systems that challenge players in a variety
of ways.
• Cyber Cores and Tactical Rigs are cybernetic modifications that allow an added degree of player
customization. Cyber Cores provide a variety of skills from remote hacking and controlling drones, to
chain melee strikes. Tactical Rigs are passive upgrades to the soldiers that allow them to use
advanced movement and defensive capabilities. All of these options allow teams to construct a
variety of differently configured soldiers to tackle engagements in a variety of ways.
• The Safe House is the area players visit between campaign levels to customize their weapons and
loadouts, show off their medals and achievements, or access the game’s Wiki to gain further
information on the world and backstory.
MULTIPLAYER
ALL-NEW MOVEMENT SYSTEM: Black Ops III features a new momentum-based, chain-movement
system, allowing players to fluidly move through the environment with finesse, using controlled thrust
jumps, power slides, and fast mantling capabilities in a multitude of combinations. With the ‘guns up’
philosophy, players maintain full control of their weapon at all times and have 360-degrees of motion
through all maneuvers. Maps are designed from the ground-up for the new movement system, giving
players a feeling of power over how they use the environment tactically, while at the same time pushing
strong head-to-head engagements for classic Black Ops boots-on-the-ground action.
ALL-NEW SPECIALIST SYSTEM: Treyarch is introducing nine elite Specialists to choose from in
multiplayer – each with their own look, personality, voice and battle-hardened weapons and abilities.
The nine Specialists have their own unlock progression, offering a new way to level up alongside global
XP and weapons XP. The Specialists system changes the way players engage in combat at key points
throughout a match, as each weapon and ability is designed to make your Specialist a unique force on
the field.
The 6 of 9 Specialists that have been revealed to date:
1. Callsign: Ruin
o Real Name: Donnie Walsh
o Bio: Raised in a military family in a tough neighborhood, he is fearless and headstrong, an
infantry soldier through and through. He uses his unique abilities to rush into battle and
surprise the enemy with sheer force.
o Weapon: Gravity Spikes – Creates a devastating area of effect shockwave in the surrounding
area.
o Ability: Overdrive – Initiates a burst of speed that accelerates all movement for a short
period of time.
2. Callsign: Seraph
o Real Name: Zhen Zhen
o Bio: Militant enforcer of the 54I crime syndicate’s rule of law. She is known for her focused
and unflinching combat discipline, striking fear within the ranks of the cartel.
o Weapon: Annihilator – Massive high-caliber revolver that fires devastating rounds with
increased bullet penetration.
o Ability: Combat Focus – Triggers a bonus multiplier to score earned towards Scorestreaks for
a period of time.
3. Callsign: Outrider
o Real Name: Alessandra Castillo
o Bio: Developed keen observation skills growing up in the streets of the Favela, traversing the
rooftops to watch the action of the city below, and this earned her a place in the ranks of
the Brazilian Special Forces. She outsmarts enemies by finding them before they have a
chance to know what hit them.
o Weapon: Sparrow – Compound bow w/explosive bolts and variable range.
o Ability: Vision Pulse – Pulses the surrounding area to reveal the location of all enemies
within range.
4. Callsign: Reaper
o Real Name: Experimental War Robot (EWR)
o Bio: Started as an expensive military R&D project to supplement Special Operations soldiers
in the field, the EWR was a cutting-edge prototype combat robot, the most advanced in the
world at the time. Budget overruns and embarrassing political incidents left the project all
but a resource for scrap metal, except for the one prototype that remained.
o Weapon: Scythe – Robotic arm that transforms into a high power Mini-Gun.
o Ability: Psychosis – Infiltrate enemy DNI systems to simulate three decoy clones.
5. Callsign: Prophet
o Real Name: David Wilkes
o Bio: Wilkes got his first set of cybernetic augmentations while serving in the British
Engineering Corps. Five years and many upgrades later, he is the embodiment of the cutting
edge of human weaponry on the battlefield, using his superior technology to disrupt
opponents’ tactics before moving in for the kill.
o Weapon: Tempest – Charge-shot weapon that fires an arc of electricity, shocking targets and
chaining to all nearby enemies.
o Ability: Glitch – Flash back to a previous position with this system mod that hacks the
battlefield simulation grid.
6. Callsign: Nomad
o Real Name: Tavo Rojas
o Bio: Last surviving member of an elite Rapid Deployment Force unit specialized in Jungle
Warfare, Rojas has gone off-grid using his survivalist training to stay alive. At home in the
wild, he uses his skills to turn the environment against his foes.
o Weapon: H.I.V.E. – Deploys pod traps which release a deadly swarm of nano drones when
triggered.
o Ability: Rejack – Recover from near death by injecting a nanoparticle serum into the
bloodstream.
ALL-NEW CUSTOMIZATION: Treyarch is taking weapon modification to a whole new level. With the
new Gunsmith system, any weapon can be tailored to your preference with multiple models for each
attachment, distinctive camos, and custom emblems. Up to five attachments and an optic can be added
to weapons, giving you the opportunity to build out the ultimate weapon for battle. And on PlayStation
4, Xbox One, and PC, the new Weapon Paint Shop feature goes beyond the standard emblem editor and
lets players create custom graphics that are displayed on the sides of their guns. With three sides to
design and up to 64 layers per side, players will be able to create their own signature weapon variants
with a practically infinite number of possible combinations.
Maps:
Combine: Set in the remote Egyptian Sahara, this vertical farming and sustainability research facility
plays fast and frenetic with tight interiors, an open middle and a dangerous flank path.
Hunted: This big game hunting lodge is situated beneath a waterfall in the lush mountains of Ethiopia,
where rugged terrain opens up to long sightlines and a stealthy underwater pathway.
Stronghold: A high-tech Swiss chateau in the frozen, mountainous Alps, Stronghold has an asymmetrical
design with a mix of exposed sightlines and tight, close quarters.
Evac: An abandoned emergency evacuation zone atop an overgrown rooftop in the middle of
Singapore’s flooded quarantine zone.
Zombies
Since the introduction of the original Zombies Easter Egg in Call of Duty®: World at War, Treyarch has
been nurturing a global following of pure Zombies fans. Black Ops III answers their call with a signature
Zombies offering, Call of Duty: Black Ops III: Zombies - Shadows of Evil, complete with its own distinct
storyline and a full XP-based progression system for players that adds depth and re-playability to the
engaging gameplay Zombies fans have come to expect. Shadows of Evil delivers an incredibly rich and
deep narrative and action-packed co-op survival experience that is signature to Treyarch's strain of
Zombies
Shadows of Evil drops players into a recognizable yet terrifyingly unfamiliar world, as they uncover the
secrets and challenges laid out for them by a shadowy figure, who offers them a path to redemption. Set
in a 1940s film-noir era, Shadows of Evil introduces four unwitting characters - The Magician, The
Femme-Fatale, The Cop and The Boxer - into an unraveling experience masterminded by the mysterious
Shadow Man. Featuring voices and likenesses, the characters are played by Jeff Goldblum (Jurassic Park,
Independence Day), Heather Graham (The Hangover 1-3, Californication), Neil McDonough (Captain
America: The First Avenger, Band of Brothers), Ron Perlman (Sons of Anarchy, Hellboy) and Robert
Picardo (Star Trek: Voyager, Stargate SG-1).
Black Ops III on PC
Treyarch has a dedicated team that is committed to delivering the best PC experience in the studio’s
history. Black Ops 3 will include features and performance optimizations specifically for the PC that help
guarantee that players have a great experience on the widest range of PCs. Additionally, the studio has a
dedicated security team that is focused on maintaining the most balanced play experience for all PC
gamers. Additionally, Treyarch will employ its proprietary anti-cheat technology to work in tandem with
Valve’s Ant-Cheat system to help provide increased protection against cheating.
New features coming to the PC with Black Ops III include the following:
• 100% Dedicated Servers will be available at launch so that every ranked match will be hosted on a
dedicated server in a high bandwidth data center.
• 2-Player Split-Screen available in all Black Ops III games modes – split top/bottom, left/right, or
across 2 monitors – and Seamless Game Controller Support to swap between keyboard & mouse,
PS4 controller, Xbox One controller, or Steam controller.
• Advanced setting control to support Multi-GPUs and 4K monitors for up to full 4K resolution; an
FOV Slider for players to adjust the field of view to their preference; an FPS Cap Slider to remove
the framerate limitation in Campaign and Zombies modes and an FPS Counter to view your
framerate in screen.
Minimum PC Specs:
Operating System: Windows 7 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit
Processor: Intel® Core™ i3-530 @ 2.93 GHz / AMD Phenom™ II X4 810 @ 2.60 GHz
Memory: 6 GB RAM
Graphics: NVIDIA® GeForce® GTX 470 @ 1GB / ATI® Radeon™ HD 6970 @ 1GB
DirectX: Version 11
Network: Broadband Internet connection
Sound Card: DirectX Compatible
eSports
Call of Duty: Black Ops III has been designed from the ground up with a full suite of eSports features and
modes to showcase the highest level of competitive Call of Duty play.
Key eSports additions include:
• Arena is the Black Ops III system for ranked competitive play, where consecutive wins earn players
into progressively higher ranks up to the elite Masters Division.
• Specialists introduce a new dynamic to multiplayer with powerful weapons and abilities that can be
earned over the course of a match. The Specialist Draft is a pre-match selection process, designed
for Arenas and tournaments, in which each team is allowed no more than one of each Specialist
weapon or ability , encouraging teams to plan each player’s role strategically for the mode of play.
• The new Bans and Protects system creates a meta-game around selection of content. With this
system, each player gets one (or multiple) votes that they can use to either ban or protect a specific
piece of content from Create-a-Class, Scorestreaks or Specialists. This adds a new layer of strategy to
competition, while supporting the empowerment of competitive organizations and individuals to
restrict content based on their own tournament guidelines.
• Black Ops III brings big changes to the CODcaster Mode for commentators and viewers. Casters can
specify which settings they want to use when the game starts in the pre-game lobby and change the
settings in-game as well. Also for casters, the new Quick Settings menu grants access to the most
commonly used caster tools on the fly, allowing for speedy changes to be made right in the middle
of the action.
For spectators, watching competitive Call of Duty is about the teams. Casters can now specify team
names and primary team colors - overriding the default, in-game faction names. Additionally, the
loadout widget has been overhauled to allow casters to visually illustrate details about specific
players’ loadouts and equipment configurations. Black Ops III also supports recent innovations in
Call of Duty such as full-screen view and X-Ray mode.
• GAME MODES: Black Ops III marks the return of fan favorite competitive modes including the fast
and frenetic Uplink mode, where players face-off in an effort to send a satellite careening into the
enemy’s goal. Additionally, perennial favorite modes Search and Destroy, Capture the Flag and
Hardpoint are set to make their return as part of the Black Ops III multiplayer mix.
Technology Innovations:
Visual Fidelity: Call Of Duty: Black Ops III is powered by a brand-new rendering engine, using modern
deferred lighting and physically based rendering technology to allow players to explore environments of
the highest visual quality. New features such as fully lit particle effects, interactive water, dynamically lit
fog, and order-independent transparency add extra touches of realism to the field of battle.
AI: To fill the battlefield with more variety than ever before, Call of Duty: Black Ops III employs a new
archetype-based AI system. Designers can now easily create new AI behaviors, resulting in many
compelling types of robot and human combatants for players to fight with and against. New animations
have been created to support these behaviors, allowing each AI to adapt to every encounter in
thousands of different ways.
Audio: The environmental audio system in Call of Duty: Black Ops III has been completely revamped to
give additional depth to the larger and more detailed environments. A completely new reflection and
reverberation simulator gives a more cohesive and realistic feel to the soundscape. Using a brand new
advanced dynamic beat-matching music system, the game can seamlessly transition between any ingame
music depending on gameplay and player actions.